See you at Manchester Animation Festival!
Hear from Animation Supervisor Raoul Cacciamani at the Manchester Animation Festival on the 12th of November for a guide to animating in Unreal Engine (UE).
Raoul is back sharing tips and tricks for animating in UE, following his presentations at Unreal Fest in Prague, Apulia Digital in Italy, and Epic Experience Lab in London. Now, Raoul is headed to Manchester for the annual animation festival, where he’ll continue to share his UE skills.
Epic Games: Animating in Unreal: Habits and Customs of a Brave New World
This session is a travel guide for brave animators who are about to embark on a journey into the world of Unreal Engine. Raoul will share how Dimension has customised workflows and developed tools to help and support animators working in engine.
The talk will include an introduction to Unreal Engine for traditional 3D animators using Maya looking at the parallels between the two worlds as well as the differences.
This session is designed for traditional 3D animators and previs artists who haven't started animating in UE yet, as well as those who have (but are still finding their way through). This event is sponsored by Epic Games.
When: Tuesday, 12th of November | 12 PM
Who: Dimension and DNEG 360’s Animation Supervisor Raoul Cacciamani
Book your pass for Manchester Animation Festival here.