Virtual Production
Masters of the Air
Dimension and DNEG 360 were part of a team of studios providing virtual production for the epic aerial sequences of WWII bombing crews for AppleTV+’s series “Masters of the Air”.
The show’s cast were filmed in a B17 cockpit attached to motion rigs within an LED volume, displaying pre-rendered flying and battle scenes. This meant actors were immersed in the scene, had accurate sightlines, as well as interactive lighting.
We’re proud to have created all virtual environments for the air and ground LED sequences in Unreal Engine, including volumetric clouds, lighting, and look development, contributing to the epic visuals of this show.
Kelle Long, Writer, The Credits
“Virtual Production LED walls, like those used on Masters of the Air, are changing how VFX scenes are filmed by immersing the performers in simulated environments.”
- Credits
Directors
Cary Joji Fukunaga, Anna Boden,
Ryan Fleck, Dee Rees &
Timothy Van Patten
Creators
John Orloff & Donald L. Miller
Executive Producers
Steven Spielberg & Tom Hanks
Production Company
Amblin Television
Distributor
Apple TV+
DNEG VFX Supervisor
Xavier Bernasconi
DNEG VFX Executive Producer
Natalie Reid
DNEG VFX Producer
Abigail Everard
DNEG VP Content Creation Supervisors
Christian Frausig & Ed Thomas
Virtual Production Executive Producer
Steve Jelley
Virtual Production Supervisors
James Dinsdale, Tim Doubleday,
Callum Macmillan
Virtual Production Producer
Richard Edwards
Virtual Art Department Producer
Adam Buckner
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