Here

Based on Richard McGuire’s graphic novel, Robert Zemeckis’ “Here” tells the story of a single location across time, from prehistoric landscapes to a modern living room — all captured from a single, fixed camera angle.

The film required close collaboration of DNEG for visual effects, Metaphysic for the de-aging of stars Tom Hanks and Robin Wright, and Dimension and DNEG 360 for virtual production.

The production used a 30-foot by 15-foot LED wall visible through the living room window, showcasing 85 different periods built by our team in Unreal Engine.

Dimension and DNEG 360 created a significant library of assets, in particular vehicles, to add authenticity to the many periods. The team developed a realtime vehicle system in Unreal Engine, alongside trees, foliage, and seasonal weather systems.

Director

Robert Zemeckis

Producers

Bill Block, Jack Rapke & Robert Zemeckis

Production Company

ImageMovers

Distributor

Sony Pictures Releasing

DNEG VFX Supervisor

Johnny Gibson

DNEG Executive Producer

Antonella Ferrari

DNEG VFX Producer

Mike Duffy

DNEG VP Supervisor

Jim Geduldick

Albert Vidal

Julia Lou

Michael Parker

DNEG VP VAD Supervisor

Micha Bostrum

DNEG VP Executive Producer

Steve Jelley & Steve Griffith

DNEG VP Producer

Max Brown

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