Amazon MGM Studios

Mercy

Brought on early in the production, Dimension, a Journey studio, helped define both the visual language and workflow of Mercy, enabling a more efficient path through to post.

The film is set in 2029 and centres on a single, high-stakes interrogation, with Chris Pratt confined to the Mercy Capital Court as an AI judge investigates a crime.

Content Creation & On-Set Support

Working closely with Amazon MGM, Dimension’s content team crafted the Mercy Capital Court environment in Unreal Engine. On set at Amazon MGM Studios in Culver City, the environment was deployed on an LED virtual production stage, primarily for delivery of authentic lighting during principal photography, accurate eyelines and reflections for actors, and for framing up shots. 

Motion Design and Motion Graphics - Key Storytelling Elements

In post-production, the team delivered hundreds of MGFX shots in close collaboration with the director and VFX partner DNEG. The interface was designed as a narrative device. Drawing on visual cues from contemporary law enforcement systems and projecting them into a near-future aesthetic, the team developed camera animation that delivered both clarity and tension.

Camera movement reflects the protagonist’s emotional state, shifting from controlled and fluid to agitated and unstable as tension builds, and focusing on key details for the audience.

A USD-based pipeline enabled reusable camera and layout setups across shot types, accelerating delivery while maintaining visual continuity across complex sequences.

Read more in Broadcast Tech.

Mercy showcases a production model where realtime and post work as one, giving filmmakers greater control, speed, and creative consistency from script to screen.

Motion Graphics Supervisor

Guy Hancock

Producer

Caroline Laing

Production Managers

Georgios Kapsanakis

Rika Kulsavat

Motion Graphics Leads

Geoffroy Lauzon

Anthony De Coninck

Stuart Campbell

Motion Graphics Artists

Vignesh G

Anshita Kothari

Bhaskar S

Such Sandeep Seksaria

Ankur Singh

Johan Dekker

Patrick Phoenix

Editors

Joe Farrant

Daniele Crespini

Cho Park

Visual Effects Supervisor

Johnny Gibson

Virtual Production Supervisor

Julia Lou

Virtual Production EP

Adam Smith

Producer

Brett Alexander Nichols

Ryan Griffith

Head of Content Management

Mark Holland

Head of Assets

Jess Lee

Content Creation Supervisor

Alex Jenyon

Content Creation Artists

Ina (Suyang) Chen

Levi Victoria

Mohd Usama Khan

VP Unreal Technical Directors

Chris Carty

Philip Ramirez

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